Earlier this week Evolve launched, and if you're not familiar with the concept it is a 4-vs-1 game style that features a collective of (four) hunters working together in order to take down (one) large monster creature. It is a concept that nearly exclusively features online-multiplayer and progressive character building. Our review should be up shortly, but is unfortunately delayed because of my diminished interest in actually playing games.
Why?
Well because I was burnt out on the beta, which is what I wish to spend a little bit of time talking about today.